Priestess of Avalon
Author: Marion Zimmer Bradley, Diana L. Paxson
Known to the Romans as Helena on the holy isle of Avalon, British princess Eilan fulfills her destiny to bridge the pagan world of the goddess and the new Christian empire founded by her own son, Constantine, and when she travels to the Holy Land she discovers a truth that transcends all religion. Reprint.
Author: Josephine Angelini
Publisher: Feiwel & Friends
Lily Proctor has come a long way from the weak, sickly girl she used to be. She has gained power as a witch and a leader, found her way home, chosen to face battle again, and (after losing her first love and being betrayed by her new love) she has learned more about loss and grief than she ever wanted to know. Thrust once again into a society different from anything they have ever seen, Lily and her coven are determined to find answers—to find a new path to victory, a way to defeat the monstrous Woven without resorting to nuclear weapons or becoming a tyrannical mass murderer like her alternate self, Lillian. But sometimes winning requires sacrifices . . . and when the only clear path to victory lies at Lillian's side, what price will Lily be willing to pay? Internationally bestselling author Josephine Angelini takes us on another emotionally wrenching thrill ride in the stunning conclusion to her Worldwalker Trilogy.
Author: Lesley Pearse
Publisher: Michael Joseph
Losing her adopted mother threatens all she's ever had . . . Daisy was adopted. But when her mother dies, she finds her secure existence thrown into turmoil by the discovery of a scrapbook. Inside it is information about her real mother. However, when Daisy drops everything to go in search of her roots, she uncovers a harrowing story of greed, misery and corruption. She also risks hurting her adored Dad, the only true family she has left. Can she cope with the truth about her real parents? And more importantly, who is the real Daisy? 'Characters it is impossible not to care about.' Daily Mail
Baird, a fresh new voice in the tradition of Marion Zimmer Bradley, follows up "The Stone of the Stars" with this second installment of her Dragon Throne trilogy of adventure, magic, and mythic beasts.
The Gully Dwarves
Author: Dan Parkinson
Publisher: Wizards of the Coast
From the lowest of the low will arise a hero . . . This is the prophecy given by the god Reorx to Verden Leafglow, a reformed green dragon rejected by Takhisis, the queen of villainy. For good measure, Reorx tells the dragon to give the hero a helping hand. "Forever Aghar" But who is this mighty hero? Why none other than Bron, son of the leader of the gully dwarf tribe of Bulp. Befriended by Verden Leafglow, Bron must prove his mettle as the first Aghar hero when the gully dwarves are caught up in the struggles that follow the War of the Lance. The Gully Dwarves The Lost Histories Series probes the historical roots and epic struggles of the heretofore little-known peoples of Krynn.
Author: Adam Blade
Publisher: Scholastic Press
Eight years after witnessing the murder of his father by an evil warlord, young Tanner, who has been trained by good Beast Firepos the Flame Bird, resolves to stop a brutal army from obtaining the pieces of the Mask of Death which imbues its wearer with the power to control all Beasts.
Rowan Hood Returns
Author: Nancy Springer
Guy Longhead. Jasper of the Sinister Hand. Hurst Orricson. Holt, also Orricson, brother of Hurst.To anyone else, just four names. But to Rowan Hood, the gentle healer who has waited two long years to put names to the men who murdered her mother, they are fuel to feed her desire for revenge. And so she leaves the rowan grove that had become her home in Sherwood Forest, and along with her friends, sets off to seek these men. Yet she finds that the closer she draws to them, the farther she feels from the healer she has become.
Heroes of Battle
Author: David Noonan, Will McDermott, Stephen Schubert
A revised rulebook for the second edition of the Advanced Dungeons & Dragons game outlines rules for character improvement, mapping and combat procedures, and discusses how to determine a character's abilities.
Escaping the Ashes
Author: Olivia Hardin
Publisher: Olivia Hardin
The Phoenix: I live to serve the gods. A servant, a protector, an assassin. I've given my life and my death to that duty, an on-going cycle that I can't escape. But then I never before had a reason to... The Angel: I once existed to serve my God. Until I fell into the arms of true love. When I found myself alone, I needed a new master, a new purpose for my life. I've excelled as an Enforcer, and my duty to the job has always been enough. That was, until she crossed my path... A Hotel Paranormal story. The Hotel Paranormal is THE place for supernatural beings looking to get away from it all. Beings like werewolves, vampires, elves, sprites, djinn and more check in from all over the world for business and for pleasure -- and sometimes for both.
Tome of Battle
Author: Richard Baker, Frank Brunner, Matthew Sernett
The nine martial disciplines presented in this supplement allow a character with the proper knowledge and focus to perform special combat maneuvers and nearly magical effects. Information is also included on new magic items and spells and new monsters and organizations.
Author: Douglas Niles
Publisher: Wizards of the Coast
The Age of Light Forests cover Ansalon. Under the legendary Silvanos, the elves of Krynn begin to tame the wilds and raise their crystal cities. But as the Elderwild Kaganos jouneys toward a mystical encounter high in the mountains, he knows that, for his tribe, the woodlands must remain their eternal home. As centuries pass and Dragonwars rage, the tribe of Kaganos battles encroaching humans and the minions of the Dark Queen, aided by a potent lgacy guided by revered pathfinders . . . Until the wild elves stand upon the brink of the deadliest challenge of all -- a challenge that marks a choice between annilhilation and survival. The Lost Histories Series probes the historical roots and epic struggles of the heretofore little-known peoples of Krynn.
Magic of Incarnum
Author: James Wyatt, Richard Baker, Frank Brunner, Stephen Schubert
A new source of power for the Dungeons & Dragons® roleplaying game! This supplement introduces a magical substance called incarnum into the D&D game. With this book, the players characters can meld incarnum—the power of souls living, dead, and unborn—into magical items and even their own bodies, granting them special attacks, defenses, and other abilities (much as magic items and spells do). Incarnum can be shaped and reshaped into new forms, giving characters tremendous versatility in the dungeon and on any battlefield. This book also features new classes, prestige classes, feats, and other options for characters wishing to explore the secrets of incarnum, as well as rules and advice for including incarnum in a D&D campaign.
Author: Owen K. C. Stephens, Rodney Thompson
An exploration of two of the most exciting components of D&D(, "Dragon Magic"* changes the way dragons are used in D&D campaigns by imagining a world in which dragons openly share their magical secrets with humans and other races.
Author: Wolfgang Baur, James Jacobs, George Strayton
A complete guide to playing D&D in the ice and snow. This 4-color supplement begins a new series of releases that focus on how the environment can affect D&D gameplay in every capacity. Frostburn contains rules on how to adapt to hazardous cold-weather conditions, such as navigating terrain with snow and ice and surviving in bitter cold or harsh weather. There are expanded rules for environmental hazards and manipulation of cold weather elements, as well as new spells, feats, magic items, and prestige classes. New monsters associated with icy realms are included, as well as variants on current monsters. There is enough adventure material included for months of gameplay.