Author: Monk, Simon
Publisher: mitp Verlags GmbH & Co. KG
Ein Do-It-Yourself-Guide für Einsteiger Zahlreiche Projekte mit Sensoren, Fernsteuerungen, Motoren und Arduino Setzen Sie Ihre Elektronik-Ideen direkt in die Tat um Verschiedene Projekte mit dem Arduino-Mikrocontroller Alle Projekte sind mit zahlreichen farbigen Abbildungen, Fotos und Diagrammen illustriert. Einführung ins Verlöten von Drähten und Bauteilen Erklärung elektronischer Bauteile und Lesen von Schaltplänen Grundlagen zu Strom, Widerstand und Spannung Die Verwendung von Transistoren, LEDs und Laserdioden-Modulen Stromversorgung durch Netzteile, Batterien, Akkus oder Solarzellen Einsatz des Arduino-Mikrocontrollers und vorgefertigter Module Verwendung von Sensoren zum Messen von Beschleunigung, Helligkeit usw. Audioverstärker, Mikrofone und UKW-Sender bauen oder modifizieren Reparatur und Ausschlachten elektronischer Geräte Projekte aus dem Buch: Detektor für Methangas Ein via Internet gesteuertes elektronisches Spielzeug Farbmessgerät Ultraschallentfernungsmesser Ein ferngesteuertes Roboterfahrzeug »Eierlaufen« auf Beschleunigungsmessung beruhend Ein 1-Watt-Audioverstärker Abhörwanze, gebaut aus einem gehackten MP3-UKW-Minisender Bremslichter und Scheinwerfer für Modellautos Wer braucht schon einen Abschluss als Elektroingenieur, um mit elektronischen Geräten zu basteln, sie umzubauen oder zu modifizieren? In verständlichen Anleitungen und ohne unnötigen theoretischen Ballast wird in diesem grundlegenden und praxisnahen Buch erläutert, wie Sie schnell und einfach elektronische Geräte auseinandernehmen, neu verdrahten, umbauen, oder für andere Zwecke nutzen. Sie finden in diesem Buch zahlreiche leicht nachvollziehbare und spannende Projekte. Dabei kommen Sensoren, Beschleunigungsmesser, Fernsteuerungen, Ultraschallentfernungsmesser, Motoren, Audiogeräte, Mikrofone und UKW-Sender zum Einsatz. Ein ausführliches Kapitel zeigt außerdem verschiedene Projekte mit dem Arduino-Mikrocontroller. Das abschließende Kapitel beschreibt den korrekten Umgang mit den Werkzeugen des Elektronikers und preiswerte oder kostenlose Elektronik-Software.
Author: John Boxall
Publisher: No Starch Press
Describes the Arduino system, components, and concepts and offers instructions for sixty-five projects, including a digital thermometer, a GPS logger, a keyboard-controlled lock, and a binary quiz game.
Arduino For Dummies
Author: John Nussey
Publisher: John Wiley & Sons
Bring your ideas to life with the latest Arduino hardware and software Arduino is an affordable and readily available hardware development platform based around an open source, programmable circuit board. You can combine this programmable chip with a variety of sensors and actuators to sense your environment around you and control lights, motors, and sound. This flexible and easy-to-use combination of hardware and software can be used to create interactive robots, product prototypes and electronic artwork, whether you’re an artist, designer or tinkerer. Arduino For Dummies is a great place to start if you want to find out about Arduino and make the most of its incredible capabilities. It helps you become familiar with Arduino and what it involves, and offers inspiration for completing new and exciting projects. • Covers the latest software and hardware currently on the market • Includes updated examples and circuit board diagrams in addition to new resource chapters • Offers simple examples to teach fundamentals needed to move onto more advanced topics • Helps you grasp what’s possible with this fantastic little board Whether you’re a teacher, student, programmer, hobbyist, hacker, engineer, designer, or scientist, get ready to learn the latest this new technology has to offer!
Where will you be when the zombie apocalypse hits? Trapping yourself in the basement? Roasting the family pet? Beheading reanimated neighbors? No way. You’ll be building fortresses, setting traps, and hoarding supplies, because you, savvy survivor, have snatched up your copy of The Maker's Guide to the Zombie Apocalypse before it’s too late. This indispensable guide to survival after Z-day, written by hardware hacker and zombie anthropologist Simon Monk, will teach you how to generate your own electricity, salvage parts, craft essential electronics, and out-survive the undead.,p>Take charge of your environment: –Monitor zombie movement with trip wires and motion sensors –Keep vigilant watch over your compound with Arduino and Raspberry Pi surveillance systems –Power zombie defense devices with car batteries, bicycle generators, and solar power Escape imminent danger: –Repurpose old disposable cameras for zombie-distracting flashbangs –Open doors remotely for a successful sprint home –Forestall subplot disasters with fire and smoke detectors Communicate with other survivors: –Hail nearby humans using Morse code –Pass silent messages with two-way vibration walkie-talkies –Fervently scan the airwaves with a frequency hopper For anyone from the budding maker to the keen hobbyist, The Maker’s Guide to the Zombie Apocalypse is an essential survival tool. Uses the Arduino Uno board and Raspberry Pi Model B+ or Model 2
UNLEASH YOUR INNER MAD SCIENTIST! "Wonderful. I learned a lot reading the detailed but easy to understand instructions."--BoingBoing This wickedly inventive guide explains how to design and build 15 fiendishly fun electronics projects. Filled with photos and illustrations, 15 Dangerously Mad Projects for the Evil Genius includes step-by-step directions, as well as a construction primer for those who are new to electronics projects. Using easy-to-find components and equipment, this do-it-yourself book shows you how to create a variety of mischievous gadgets, such as a remote-controlled laser, motorized multicolored LEDs that write in the air, and a surveillance robot. You'll also learn to use the highly popular Arduino microcontroller board with three of the projects. 15 Dangerously Mad Projects for the Evil Genius: Features step-by-step instructions and helpful illustrations Covers essential safety measures Reveals the scientific principles behind the projects Removes the frustration factor--all required parts are listed, along with sources Build these devious devices to amaze your friends and confound your enemies! Coil gun Trebuchet Ping pong ball minigun Mini laser turret Balloon-popping laser gun Touch-activated laser sight Laser-grid intruder alarm Persistence-of-vision display Covert radio bug Laser voice transmitter Flash bomb High-brightness LED strobe Levitation machine Snailbot Surveillance robot Each fun, inexpensive Evil Genius project includes a detailed list of materials, sources for parts, schematics, and lots of clear, well-illustrated instructions for easy assembly. The larger workbook-style layout and convenient two-column format make following the step-by-step instructions a breeze. VIDEOS, PHOTOS, AND SOURCE CODE ARE AVAILABLE AT WWW.DANGEROUSLYMAD.COM Make Great Stuff! TAB, an imprint of McGraw-Hill Professional, is a leading publisher of DIY technology books for makers, hackers, and electronics hobbyists.
Author: Charles Platt
Publisher: Maker Media, Inc.
"This is teaching at its best!" --Hans Camenzind, inventor of the 555 timer (the world's most successful integrated circuit), and author of Much Ado About Almost Nothing: Man's Encounter with the Electron (Booklocker.com) "A fabulous book: well written, well paced, fun, and informative. I also love the sense of humor. It's very good at disarming the fear. And it's gorgeous. I'll be recommending this book highly." --Tom Igoe, author of Physical Computing and Making Things Talk A "magnificent and rewarding book. ... Every step of this structured instruction is expertly illustrated with photos and crisp diagrams. . . . This really is the best way to learn." --Kevin Kelly, in Cool Tools The first edition of Make: Electronics established a new benchmark for introductory texts. This second edition enhances that learning experience. Here you will find unique, photographically precise diagrams of breadboarded components, to help you build circuits with speed and precision. A new shopping guide and a simplified range of components, will minimize your investment in parts for the projects. A completely new section on the Arduino shows you how to write properly structured programs instead of just downloading other people's code. Projects have been reworked to provide additional features, and the book has been restructured to offer a step-by-step learning process that is as clear and visually pleasing on handheld devices as it is on paper. Full color is used throughout. As before, Make: Electronics begins with the basics. You'll see for yourself how components work--and what happens when they don't. You'll short out a battery and overheat an LED. You'll also open up a potentiometer and a relay to see what's inside. No other book gives you such an opportunity to learn from real-life experiences. Ultimately, you will build gadgets that have lasting value, and you'll have a complete understanding of how they work. From capacitors to transistors to microcontrollers--it's all here. Hans Camenzind, inventor of the 555 Timer (the world's most successful integrated circuit chip), said that "This is teaching at its best!" when he reviewed the first edition. Now the second edition offers even more!
Bring your electronic inventions to life! "This full-color book is impressive...there are some really fun projects!" -GeekDad, Wired.com Who needs an electrical engineering degree? This intuitive guide shows how to wire, disassemble, tweak, and re-purpose everyday devices quickly and easily. Packed with full-color illustrations, photos, and diagrams, Hacking Electronics teaches by doing--each topic features fun, easy-to-follow projects. Discover how to hack sensors, accelerometers, remote controllers, ultrasonic rangefinders, motors, stereo equipment, microphones, and FM transmitters. The final chapter contains useful information on getting the most out of cheap or free bench and software tools. Safely solder, join wires, and connect switches Identify components and read schematic diagrams Understand the how and why of electronics theory Work with transistors, LEDs, and laser diode modules Power your devices with a/c supplies, batteries, or solar panels Get up and running on Arduino boards and pre-made modules Use sensors to detect everything from noxious gas to acceleration Build and modify audio amps, microphones, and transmitters Fix gadgets and scavenge useful parts from dead equipment
In this history of electricity and electronics, Camenzind chronicles how the puny electron at first bothered mankind, then gradually became useful and now dominates mankinds lives. (Technology & Industrial Arts)
Author: Warren Andrews
Publisher: No Starch Press
You’ve mastered the basics, conquered the soldering iron, and programmed a robot or two; now you’ve got a set of skills and tools to take your Arduino exploits further. But what do you do once you’ve exhausted your to-build list? Arduino Playground will show you how to keep your hardware hands busy with a variety of intermediate builds, both practical and just-for-fun. Advance your engineering and electronics know-how as you work your way through these 10 complex projects: *A reaction-time game that leverages the Arduino’s real-time capabilities *A tool for etching your own printed circuit boards *A regulated, variable-voltage power supply *A kinetic wristwatch winder decked out with LEDs *A garage parking assistant that blinks when your vehicle is perfectly parked *A practical and colorful pH meter *A ballistic chronograph that can measure the muzzle velocity of BB, *Airsoft, and pellet guns *A battery saver that prevents accidental discharge *A square-wave generator *A thermometer that tells the temperature using a sequence of colored LEDs Each project begins with a list of required tools and components, followed by the instructions, full sketch, and circuit board templates for the build, as well as directions for building a permanent enclosure. You’ll even find the author’s design notes, which are sure to provide inspiration for your own inventions. Gather your parts, break out the soldering iron, and get ready to take your Arduino skills to the next level with Arduino Playground. Uses the Arduino Nano and Pro Mini boards
Arduino Project Handbook is a beginner-friendly collection of electronics projects using the low-cost Arduino board. With just a handful of components, an Arduino, and a computer, you’ll learn to build and program everything from light shows to arcade games to an ultrasonic security system. First you’ll get set up with an introduction to the Arduino and valuable advice on tools and components. Then you can work through the book in order or just jump to projects that catch your eye. Each project includes simple instructions, colorful photos and circuit diagrams, and all necessary code. Arduino Project Handbook is a fast and fun way to get started with microcontrollers that’s perfect for beginners, hobbyists, parents, and educators. Uses the Arduino Uno board.
Electronics for Kids
Author: Oyvind Nydal Dahl
Publisher: No Starch Press
Why do the lights in a house turn on when you flip a switch? How does a remote-controlled car move? And what makes lights on TVs and microwaves blink? The technology around you may seem like magic, but most of it wouldn’t run without electricity. Electronics for Kids demystifies electricity with a collection of awesome hands-on projects. In Part 1, you’ll learn how current, voltage, and circuits work by making a battery out of a lemon, turning a metal bolt into an electromagnet, and transforming a paper cup and some magnets into a spinning motor. In Part 2, you’ll make even more cool stuff as you: –Solder a blinking LED circuit with resistors, capacitors, and relays –Turn a circuit into a touch sensor using your finger as a resistor –Build an alarm clock triggered by the sunrise –Create a musical instrument that makes sci-fi soundsThen, in Part 3, you’ll learn about digital electronics—things like logic gates and memory circuits—as you make a secret code checker and an electronic coin flipper. Finally, you’ll use everything you’ve learned to make the LED Reaction Game—test your reaction time as you try to catch a blinking light!With its clear explanations and assortment of hands-on projects, Electronics for Kids will have you building your own circuits in no time.
A comprehensive collection of 8 books in 1 offering electronics guidance that can't be found anywhere else! If you know a breadboard from a breadbox but want to take your hobby electronics skills to the next level, this is the only reference you need. Electronics All-in-One For Dummies has done the legwork for you — offering everything you need to enhance your experience as an electronics enthusiast in one convenient place. Written by electronics guru and veteran For Dummies author Doug Lowe, this down-to-earth guide makes it easy to grasp such important topics as circuits, schematics, voltage, and safety concerns. Plus, it helps you have tons of fun getting your hands dirty working with the Raspberry Pi, creating special effects, making your own entertainment electronics, repairing existing electronics, learning to solder safely, and so much more. Create your own schematics and breadboards Become a circuit-building expert Tackle analog, digital, and car electronics Debunk and grasp confusing electronics concepts If you're obsessed with all things electronics, look no further! This comprehensive guide is packed with all the electronics goodies you need to add that extra spark to your game!
Building robots that sense and interact with their environment used to be tricky. Now, Arduino makes it easy. With this book and an Arduino microcontroller and software creation environment, you’ll learn how to build and program a robot that can roam around, sense its environment, and perform a wide variety of tasks. All you to get started with the fun projects is a little programming experience and a keen interest in electronics. Make a robot that obeys your every command—or runs on its own. Maybe you’re a teacher who wants to show students how to build devices that can move, sense, respond, and interact with the physical world. Or perhaps you’re a hobbyist looking for a robot companion to make your world a little more futuristic. With Make an Arduino Controlled Robot, you’ll learn how to build and customize smart robots on wheels. You will: Explore robotics concepts like movement, obstacle detection, sensors, and remote control Use Arduino to build two- and four-wheeled robots Put your robot in motion with motor shields, servos, and DC motors Work with distance sensors, infrared reflectance sensors, and remote control receivers Understand how to program your robot to take on all kinds of real-world physical challenges
We all know how awesome LEGO is, and more and more people are discovering how many amazing things you can do with Arduino. In Arduino and LEGO Projects, Jon Lazar shows you how to combine two of the coolest things on the planet to make fun gadgets like a Magic Lantern RF reader, a sensor-enabled LEGO music box, and even an Arduino-controlled LEGO train set. Learn that SNOT is actually cool (it means Studs Not on Top) See detailed explanations and images of how everything fits together Learn how Arduino fits into each project, including code and explanations Whether you want to impress your friends, annoy the cat, or just kick back and bask in the awesomeness of your creations, Arduino and LEGO Projects shows you just what you need and how to put it all together.
This second volume of the Arduino Project Handbook delivers 25 more beginner-friendly electronics projects. Get up and running with a crash course on the Arduino, and then pick any project that sparks your interest and start making! Each project includes cost and time estimates, simple instructions, colorful photos and circuit diagrams, a troubleshooting section, and the complete code to bring your build to life. With just the Arduino board and a handful of components, you’ll make gadgets like a rainbow light display, noise-level meter, digital piano, GPS speedometer, and fingerprint scanner. This collection of projects is a fast and fun way to get started with microcontrollers that’s perfect for beginners, hobbyists, parents, and educators. 25 Step-by-Step Projects LED Light Bar Light-Activated Night-Light Seven-Segment LED Countdown Timer LED Scrolling Marquee Mood Light Rainbow Strip Light NeoPixel Compass Arduino Piano Audio LED Visualizer Old-School Analog Dial Stepper Motor Temperature-Controlled Fan Ultrasonic Range Finder Digital Thermometer Bomb Decoder Game Serial LCD Screen Ultrasonic People Counter Nokia 5110 LCD Screen Pong Game OLED Breathalyzer Ultrasonic Soaker Fingerprint Scanner Ultrasonic Robot Internet-Controlled LED Voice-Controlled LED GPS Speedometer Uses the Arduino Uno board Praise for the first volume of Arduino Project Handbook: "Easily the best beginner’s guide out there. Pair with an inexpensive clone-based starter kit, and it’s never been cheaper to join the maker revolution." —MakeUseOf.com "Beautifully designed." —Boing Boing